With relic and ritual I meant every effort towards the excavation and recovery of those long buried secrets, exhausting what remained of our family fortune on swarthy workmen and sturdy shovels. Singular, unsettling tales suggested the mansion itself was a gateway to some fabulous, unnamable power. I lived all my years in that ancient, rumor-shadowed manor, fattened by decadence and luxury, and yet I began to tire of conventional extravagance. Within moments of Darkest Dungeon's intro, the spectacularly voice-acted narrator has already uttered such marvellous words as "tenebrous" and "antediluvian" – so Lovecraft's magniloquent influence is immediately obvious.You remember our venerable house, opulent and imperial, gazing proudly from its stoic perch above the moor? Lovecraft's legacy – insanity in the face of phenomena beyond our comprehension – continues to echo about literature, film and music, even gaming, yet until recently madness, anxiety, stress and the mental cost of adventuring has been rarely explored by the latter as a core mechanic. The sciences, each straining in its own direction, have hitherto harmed us little but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the light into the peace and safety of a new dark age. ![]() We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.
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